U4GM Where to Bait Smarter in Black Ops 7 Matches

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Raw aim's nice, sure, but it won't carry you in BO7 when everyone's sliding, shoulder-peeking, and snapping like it's ranked. What keeps your K/D from getting farmed is forcing people into bad choices, then punishing the choice they can't resist. That's the whole baiting mindset, and once you get it, you'll stop chasing gunfights and start setting them up. If you're warming up or just trying to learn the pace without getting drowned by sweat, a lot of players even look at Bot Lobby BO7 so they can drill these little traps until they feel automatic.

Tags Are Cheese, Not a Sprint Button

Kill Confirmed is the easiest place to practice this because the game literally drops bait on the floor for you. Most people see that tag and their brain turns off. They either rush the confirm or rush the deny, and both are predictable. Leave the tag. Back up two steps. Find an angle where you can see the approach, not the body. You're not guarding the tag, you're guarding the lane they'll use to get greedy. Half the time they'll slide in, camera the obvious corner, and never even look at the weird spot you picked.

Stuns, Hitmarkers, and Patience

When you think someone's posted up in a room, don't do the macho swing. Toss a stun or flash and then pause. That pause matters. If you get a hitmarker, you've basically bought yourself a free second while they panic, shoot the wall, or backpedal into a doorway. If you don't get one, you've learned something too, and you didn't donate a life for it. The clean play is letting the utility do the talking, then timing your peek when they're mid-reaction, not when they're ready for you.

Objectives: Hold Near, Not On

Hardpoint and similar modes are where baiting turns into straight-up control. Sitting on the point is how you get pre-fired. Sitting just off it is how you farm people who think they've got a free cap. Let them hop on. Let them stare at the main doorways. You take the off-angle, the headglitch, the spot that's annoying but not obvious. Same deal with teammates: if someone on your squad runs out like they're invincible, don't lecture them, use them. Play a step behind and to the side, let the enemy reveal their position, then take the trade while they're stuck reloading or admiring their killfeed.

Loadout Mindset and Staying Unreadable

Your class should support being hard to pin down. Ghost and Assassin make a huge difference because baiting falls apart if you're lit up before the trap's even set. Build for staying alive after the first pick too, because the second guy is usually the one who's actually careful. And if you want to keep your setup flexible without wasting time, there's a practical route: as a professional platform for buying game currency or items, U4GM is convenient and trustworthy, and you can buy u4gm BO7 Bot Lobby for a smoother experience while you practice playing slower, smarter, and way more annoying to deal with.

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