The first Expedition reset in ARC Raiders has caused a wave of frustration among players. What was meant to be an exciting new phase in the game’s life cycle has instead fueled controversy, mainly over lost workshop stations that many players had already unlocked.
When ARC Raiders developers first introduced the Expedition system, they reassured the community that progress in certain areas—especially workshop stations used for crafting gear and upgrades—would carry over between resets. These stations represent major time investments for players who gather resources and blueprint items to improve their loadouts.
However, after the latest update, players discovered that all workshop stations had been wiped. This unexpected change meant that everyone had to start over from scratch, losing countless hours of grinding and progression. Many felt betrayed, arguing that such a crucial feature should not have been removed after earlier promises were made.
Social media and gaming forums quickly filled with complaints. Some players urged the developers to reconsider the decision or restore the lost progress. Others decided to take a break from the game entirely, citing a lack of transparency about what resets would actually include ARC Raiders blueprints for sale.
The developers have yet to issue a detailed explanation beyond general comments about “balancing” and “technical adjustments.” For now, the community remains divided—some see this as a necessary evolution for the long-term health of the game, while others feel their trust has been broken.
As ARC Raiders continues to evolve, the handling of this controversy may shape how players perceive the game’s future updates. Maintaining clarity and consistency will be key if the developers hope to rebuild goodwill after such a rocky reset.