The ARC Raiders community has recently voiced concerns about the game’s Trials system, prompting an official response from Embark Studios. Many players have grown frustrated with long waiting periods for specific weather conditions and the disappointing scores that often follow expensive, time-consuming runs. These issues have made Trials feel less rewarding and far more demanding than originally intended buy ARC Raiders crafting materials.
Embark’s community team confirmed that improvements to the Trials experience are already under review. The developers acknowledged that unpredictable conditions and extended wait times can discourage participation and explained that they are actively working on adjustments to make the system more accessible and enjoyable. Their goal is to address both pacing and fairness so that Trials better support the game’s overall flow.
When Weekly Trials were first introduced, they were meant to serve as simple optional challenges that players would complete naturally while progressing through missions. Over time, however, the requirements have varied significantly from week to week, and weather-based conditions have created inconsistency in difficulty. This shift has led many players to call for clearer balance and more reliable objectives.
The development team emphasized that Trials were never meant to feel like exhausting grinds or strict time-gated tasks. Instead, they are intended to offer light, rewarding goals that integrate smoothly into regular gameplay. As upcoming updates roll out, players can expect a more stable, fair, and engaging Trials system designed to reduce frustration while maintaining a sense of challenge.
Community feedback continues to influence ARC Raiders’ development direction, and the studio’s response demonstrates a strong commitment to listening and improving. With adjustments now underway, players look forward to a more enjoyable Trials experience that supports long-term engagement and keeps the game’s core loop satisfying for all participants.