Black Ops 7 Zombies Reveal: New HUD, Cursed Mode, and More

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Black Ops 7 Zombies players can look forward to a super Easter egg quest and a special zombies HUD at launch.

Black Ops 7 has just dropped a wealth of exciting new details for the Zombies mode, including updates on a super Easter egg, changes to high rounds, the return of legacy weapons, and much more. The dev team, including Kevin Drew, Steve Bianci, and Mark Mestus, held a talk to dive deep into the upcoming features and improvements. Here’s everything players need to know as we approach launch.

High Round Changes and Weapon Adjustments
The beta provided invaluable feedback, particularly around high rounds, where weapon damage felt weaker. The dev team acknowledged that the lack of augments in the beta contributed to this, and they assure players that with augments in the full game, most weapons will become viable for longer rounds, potentially up to round 55. However, there’s still hope that weapons will have stronger baseline damage to make them more effective even without augments.

Additionally, there were issues with certain traps in the game, particularly on the Farm survival map. Players found that the trap allowed them to earn more points than they spent, making it somewhat overpowered. As a result, the trap will be adjusted so fewer zombies are attracted to it, balancing the gameplay. Don't worry about safety when you buy a legit CoD BO7 Bot Lobby service — these are trusted by many players to give you a smooth, hassle-free experience.

Unique Zombies HUD and Customization
Another major announcement was the introduction of a unique Zombies HUD, which will be available at launch. This new HUD will be tailored to the Zombies mode and aims to improve the overall experience. There have been leaks suggesting that the Shadows of Evil HUD and the Black Ops 3 map HUDs might be included as themes, offering players more customization options.

While the HUD will be unique, there are still some concerns among players about the default layout. Some feel that the multiplayer-style HUD, especially the weapon overlay and health bar, needs further adjustment to make it more "zombified" and less intrusive. The devs confirmed that they’re listening to community feedback and plan to continue refining the HUD with future updates and seasonal themes.

Legacy Weapons in Black Ops 7
One of the most anticipated topics was the return of legacy weapons like the Olympia and PPSh-41. The dev team confirmed that they are looking into the feasibility of including these fan-favorite weapons, though they stopped short of making any promises. The addition of the MP40 and M14 was also teased, which gives hope for more iconic weapons returning in future updates.

Introducing Cursed Mode
Cursed Mode is a new, advanced challenge for Zombies fans. It brings classic elements of Zombies while introducing higher difficulty and unique modifiers. The mode will feature no mini-map, and players start with just a pistol. As players progress, they can find relics that permanently alter the difficulty, unlocking rewards like golden armor. The dev team also confirmed that Cursed will be unlocked once the main quest in the "Ashes of the Damned" map is completed by any player worldwide. This means that players won’t need to complete the quest themselves but can jump right into Cursed mode as soon as it’s unlocked.

The golden armor is particularly crucial for surviving higher rounds in Cursed mode, as it offers significant protection. The devs also clarified that armor cannot be removed in Cursed mode, but players will have the option to replace it automatically with the Vulture augment. This emphasizes the need for armor, especially as players increase the difficulty by stacking relics.

Super Easter Egg and Special Enemies
A big highlight from the dev talk was the confirmation of a super Easter egg in Black Ops 7, which the devs say will be a continuation of the storyline from Black Ops 6. While details remain scarce, they hinted that the Easter egg will play a major role in the game’s narrative.

Additionally, players can expect new special elite enemies that will be unique to each survival map. For example, the Doppelghast was featured in the Farm map, but it won’t appear in every survival map. The devs also teased the possible return of other unique enemy types, like a Klouse robot, which was spotted in "Ashes of the Damned."


The dev talk for Black Ops 7 Zombies has answered many questions and raised even more excitement for the upcoming release. From high-round changes and weapon balance improvements to the introduction of Cursed mode and the return of legacy weapons, there’s plenty to look forward to. The unique Zombies HUD and super Easter egg are sure to add even more depth and replayability to the game.

As players eagerly await launch, there’s a lot to be excited about in the next chapter of Black Ops Zombies. Whether you’re a veteran or new to the series, Black Ops 7 promises to offer an unforgettable experience with its challenging gameplay, iconic weapons, and thrilling Easter eggs.

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